graphics programs in c language
graphics programs in c language

is there a commond for give a printout commond in DOS mode C language?
i make a project for printing the bill of medicins and i want to give a commond to this. what is the commond. please send with the syntax. the whole program in DOS mode C lanuage i.e; C using graphics.
Research fprint()
Graphics chips not just for gaming, for serious apps too!
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Mathematical and Computer Programming Techniques for Computer Graphics $71.25 Demystifies the often-complex mathematics used in the creation of 2D and 3D computer graphics. Using code examples, this book encourages the reader to explore and experiment with data and computer programs (in the C programming language) and to master the related mathematical techniques. |
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Picturing Programs. an Introduction to Computer Programming $35.48 A first programming course should not be directed towards learninga particular programming language, but rather at learning to programwell; the programming language should get out of the way and servethis goal. The simple, powerful Racket language (related to Scheme)allows us to concentrate on the fundamental concepts and techniquesof computer programming, without being distracted by complex syntax.As a result, this book can be used at the high school (and perhapsmiddle school) level, while providing enough advanced concepts notusually found in a first course to challenge a college student.Those who have already done some programming (e.g. in Java, Python, or C++) will enhance their understanding of the fundamentals, un-learn some bad habits, and change the way they think aboutprogramming.We take a graphics-early approach: you'll start manipulating andcombining graphic images from Chapter 1 and writing event-drivenGUI programs from Chapter 6, even before seeing arithmetic. Wecontinue using graphics, GUI and game programming throughout tomotivate fundamental concepts. At the same time, we emphasize datatypes, testing, and a concrete, step-by-step process of problem-solving.After working through this book, you'll be prepared to learn otherprogramming languages and program well in them. Or, if this is thelast programming course you ever take, you'll understand many ofthe issues that affect the programs you use every day. |
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Introduction to C++ Programming and Graphics $88.41 C++ has grown rapidly in response to the practical need for a programming language that is able to efficiently handle composite and diverse data types. Today, C++ dominates the commercial market and is favored among application developers.Introduction to C++ Programming and Graphics offers a venue for rapidly learning the language by concisely revealing its grammar, syntax and main features, and by explaining the key ideas behind object oriented programming (OOP), with emphasis on scientific computing.The book reviews elemental concepts of computers and computing, describes the primary features of C++, illustrates the use of pointers and user-defined functions, and analyzes the construction of classes. Distinctive features include:An effective selection and presentation of topics and supporting examplesA tutorial on the usage of MATLAB¿¿ functions in C++ codeTables for translating MATLAB¿¿ and Fortran 77 into C++ code, illustrating syntactic differences between these languagesChapters on graphics and GUI programming based on the VOGLE library and the GLUT, GLUI and GTK+ utility toolboxesThis invaluable resource provides a basic, concise introduction to C++ for the novice, allowing the reader to easily grasp the necessary concepts, rather than trying to absorb an extensive reference book. Scientists, engineers, professionals and students familiar with the general principles of computer programming and proficient in an easy programming language will find this volume an ideal entry point into C++. |
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C# Graphics Programming $4.99 This Wrox Blox teaches you how to add graphics to C# 2008 applications, explaining fundamental graphics techniques such as: drawing shapes with different colors and line styles; filling areas with colors, gradients, and patterns; drawing text that is properly aligned, sized, and clipped exactly where you want it; manipulating images and saving results in bitmap, JPEG, and other types of files. Also covered are instructions for how to greatly increase your graphics capabilities using transformations. Transformations allow you to move, stretch, or rotate graphics. They also let you work in coordinate systems that make sense for your application. You will also learn how to use all of these techniques in printouts. The author describes the sequence of events that produce a printout and shows how to generate and preview printouts.  The final sections describe two powerful new graphic tools that were introduced with .NET Framework 3.0: WPF graphics and FlowDocuments. WPF applications can use XAML graphic commands to declaratively draw and fill the same kinds of shapes that a program can draw by using graphics objects.  Finally, a discussion on the FlowDocument object shows you how to define items that should be flowed across multiple pages as space permits. This lets you display text, graphics, controls, and other items that automatically flow across page breaks. FlowDocument viewers make displaying these documents easy for you, and simplifies the user's reading of the documents.  This Wrox Blox also contains 35 example programs written in C# 2008, although most of the code works in previous versions of C# as well. The most notable exceptions are WPF graphics and FlowDocuments, both of which require WPF provided in .NET Framework 3.0 and later.  Table of Contents Section 1: Using Graphics, Pens, and Brushes 2 Getting a Graphics Object 3 Using a Graphics Object 5 Creating Pens 8 Creating Brushes 11 Section 1 Wrap-up 14 Section 2: Using Advanced Pens and Brushes 15 Custom Dash Patterns 15 Longitudinal Stripes 16 Custom End Caps 18 Linear Gradient Brushes 19 Path Gradient Brushes 21 Section 2 Wrap-up 22 Section 3: Drawing Text 23 Drawing Simple Text 23 Using Layout Rectangles 24 Section 3 Wrap-up 28 Section 4: Manipulating Images 28 Creating and Loading Bitmaps 29 Manipulating Bitmaps 31 Saving Image Files 33 Section 4 Wrap-up 35 Section 5: Using Transformations 35 Basic Transformations 35 World Coordinate Mapping 38 Section 5 Wrap-up 42 Section 6: Printing 42 Using PrintPage 43 Using Other Event Handlers 46 Printing Transformations 48 Section 6 Wrap-up 51 Section 7: Using WPF Graphics 51 Decorative Controls 51 Shape Controls 52 Brushes 56 Section 7 Wrap-up 60 Section 8: Building FlowDocuments 60 BlockUIContainer 61 List 61 Paragraph 61 Section 61 Table 61 Section 8 Wrap-up 63 Conclusion 64 About Rod Stephens 65   Usage Rights for Wiley Wrox Blox   Any Wrox Blox you purchase fro |
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C++ Programs to Accompany Programming Logic and Design $42.49 C++ PROGRAMS TO ACCOMPANY PROGRAMMING LOGIC AND DESIGN is designed to be paired with the Fifth Edition of the highly successful Programming Logic and Design by Joyce Farrell. The two books together provide the perfect opportunity for those who want to learn the fundamentals of programming and also get a taste of an actual programming language. Users can discover how real C++ code behaves while remaining within the context of the traditional language-independent logic and design course. |
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Graphics Gems IV (IBM Version) $33.48 Graphics Gems IV is the newest volume in the Graphics Gems series. All of the books in the series contain practical solutions for graphics problems using the latest techniques in the field. The books in this series have become essential, time saving tools for many programmers. Volume IV is a collection of carefully crafted gems which are all new and innovative. All of the gems are immediately accessible and useful in formulating clean, fast, and elegant programs. The C programming language has been used for most of the program listings, although several of the gems have C++ implementations. *IBM version Includes one 3 1/2" high-density disk. System Requirements: 286 or higher IBM PC compatible, DOS 4.0 or higher |
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The C# Programming Language $33.48 " "Based on my own experience, I can safely say that every .NET developer who reads this will have at least one 'aha' moment and will be a better developer for it." "-From the Foreword by Don Box The popular C# programming language combines the high productivity of rapid application development languages with the raw power of C and C++. Updated to cover the new features of C# 4.0, including dynamic binding, named and optional parameters, and covariant and contravariant generic types, this release takes the language to the next level by adding the ability to cleanly write programs that don't rely on static type definitions. This allows dynamic programming languages such as Python, Ruby, and JavaScript to feel native to C#. "The C# Programming Language, Fourth Edition, " continues to be the authoritative and annotated technical reference for C# 4.0. Written by Anders Hejlsberg, the language's architect, and his colleagues, Mads Torgersen, Scott Wiltamuth, and Peter Golde, this volume has been completely updated for C# 4.0. The book provides the complete specification of the language, along with descriptions, reference materials, code samples, and annotations from twelve prominent C# gurus. The many annotations bring a depth and breadth of understanding rarely found in any programming book. As the main text of the book introduces the concepts of the C# language, cogent annotations explain why they are important, how they are used, how they relate to other languages, and even how they evolved. This book is the definitive, must-have reference for any developer who wants to understand C#. With annotations from: Brad Abrams, Joseph Albahari, Krzysztof Cwalina, Jesse Liberty, Eric Lippert, Christian Nagel, Vladimir Reshetnikov, Marek Safar, Chris Sells, Peter Sestoft, Jon Skeet, and Bill Wagner. |
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Information Technology and C Language $14.99 About the Book: This book, Information Technology and C Language, is the outcome of the painstaking endeavours of an experienced and distinguished author. Written in a very simple language within the comprehension of the students of an average caliber, this book imparts in-depth knowledge in the areas required to be covered at undergraduate level. It is ideally suited to the needs of 1st year students pursuing this course in the Andhra Pradesh polytechnic institutions. Each topic includes program objective, solution planning, program logic; logic analysis and results are provided for all the programs for building perfect foundation. All the programs are running programs. They can be directly entered, compiled and executed in computer lab sessions. Numerous exercises at the end of each chapter, following the pattern suggested in the syllabus, are included in this book. Contents: Office Suite Basics MS-Word Mail Merge Operations MS-Excel Excel Charts Excel Database Decision Support Features of MS-Excel (What if Analysis) MS-PowerPoint Access C Programming Basics Input Output Functions Decision and Loop Control Statements Functions Array and Strings Pointers Structures and Unions. |
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C Programming Language: An Applied Perspective $26.98 This book is also available through the Introductory Engineering Custom Publishing System. If you are interested in creating a course-pack that includes chapters from this book, you can get further information by calling 212-850-6272 or sending email inquiries to engineerjwiley.com. A comprehensive guide to C, the UNIX system language expected to be one of the dominant programming languages for the remainder of the decade. Introduces C's statements and commands, and shows how to write structured, portable programs. Emphasizes C's business applications: efficient data structures, resusable system code, and ability to interface with UNIX, the AT&T micro operating system. Numerous exercises, self-tests, practical case studies, and actual business programs included. Self-teaching format enables readers to learn and work at their own pace. Some knowledge of programming required. |
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The C# Programming Language (Covering C# 4.0) $35.99 The popular C# programming language combines the high productivity of rapid application development languages with the raw power of C and C++. Updated to cover the new features of C# 4.0, including dynamic binding, named and optional parameters, and covariant and contravariant generic types, this release takes the language to the next level by adding the ability to cleanly write programs that don’t rely on static type definitions. This allows dynamic programming languages such as Python, Ruby, and JavaScript to feel native to C#. The C# Programming Language, Fourth Edition, continues to be the authoritative and annotated technical reference for C# 4.0. 7nbsp; Written by Anders Hejlsberg, the language’s architect, and his colleagues, Mads Torgersen, Scott Wiltamuth, and Peter Golde, this volume has been completely updated for C# 4.0. The book provides the complete specification of the language, along with descriptions, reference materials, code samples, and annotations from twelve prominent C# gurus. The many annotations bring a depth and breadth of understanding rarely found in any programming book. As the main text of the book introduces the concepts of the C# language, cogent annotations explain why they are important, how they are used, how they relate to other languages, and even how they evolved. This book is the definitive, must-have reference for any developer who wants to understand C#. With annotations from: Brad Abrams, Joseph Albahari, Krzysztof Cwalina, Jesse Liberty, Eric Lippert, Christian Nagel, Vladimir Reshetnikov, Marek Safar, Chris Sells, Peter Sestoft, Jon Skeet, and Bill Wagner . |
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Foundations of C++/CLI: The Visual C++ Language for .Net 3.5 $64.48 Foundations of C++/CLI: The Visual C++ Language for .NET 3.5 introduces C++/CLI, Microsoft's extensions to the C++ syntax that allow you to target the common language runtime, the key to the heart of the .NET Framework 3.5. This book gives you a small, fast-paced primer that will kick-start your journey into the world of C++/CLI. In 13 no-fluff chapters, Microsoft insiders take readers into the core of the C++/CLI language and explain both how the language elements work and how Microsoft intends them to be used. This book is a beginner's guide, but it assumes a familiarity with programming basics. And it concentrates on explaining the aspects of C++/CLI that make it the most powerful and fun language of the .NET Framework. As such, this book is ideal if you're thinking of migrating to C++/CLI from another language. By the end of this book, you'll have a thorough grounding in the core language elements together with the confidence to explore further that comes from a solid understanding of a language's syntax and grammar. What you'll learn The basics of C++/CLI The object-oriented features of C++/CLI How C++/CLI sits within the .NET Framework 3.5 How to create C++/CLI programs Using STL/CLR Who is this book for Developers wanting to learn C++/CLI |
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Using Surveys in Language Programs $9.98 This text presents a comprehensive but practical overview of how to develop and implement effective survey projects. The paperback edition presents a comprehensive but practical overview of the different phases and activities involved in the development and implementation of effective survey projects by language teaching professionals. The text includes chapters on planning, designing, gathering, analyzing, and reporting survey research and is accessible to graduate students, language teachers, administrators, and researchers. The theoretical and practical issues involved in survey design are defined and discussed in digestible chunks. All concepts are explained in an easy-to-follow, step-by-step manner, with ample examples and checklists provided. Each chapter includes a list of key terms, a set of review questions, and a collection of exercises for practical application. Language teaching professionals will find in this text all of the crucial information needed to survey students and teachers about their beliefs and practices. The results can then be used for developing curriculum, evaluating the success of language programs, or doing other relevant research. |
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C++ Without Fear $27.99 If you've always wanted to learn how to program a computer, or to learn the popular C++ programming language, here's the perfect book to get you started. You'll find everything you need patiently explained and clearly illustrated, from general programming concepts and techniques to the particulars of the C++ language. In no time, you'll be writing your own programs! Yes, programming can be a complex task, and C++ is a language often used by professionals. In fact, many of the coolest games , graphics, and Internet applications are created with C++. But the language, like the monster on the cover, need not be all that fearsome. Broken down to its essentials, and enhanced by simple examples and practical exercises, you'll be amazed at the quick progress you can make. With C++ Without Fear , you will Learn the basics of C++ programming Get started writing your own programs See how and why each piece of a program does what it does Create useful and reusable program code Understand object-oriented programming--for once explained in simple, down-to-earth terms Whether you wish to learn C++ programming for pleasure--and you'll discover here how much fun it can be--or might be considering a career in programming, this book is an intelligent first step. |
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Programming Microsoft Visual C#: The Language $3.98 Microsoft Visual Studio 2005, including Visual C# 2005, is the latest version of this widely used development system, with numerous feature enhancements and the latest version, 2.0, of the Microsoft .NET Framework. With this development package, Windows developers have at their fingertips the ability to create smart-client applications, Web Services, and mobile or embedded programs, all in the same development environment. Version 2005 is not a minor change to Visual Studio: it is a significant advance, but it does not require retraining for developers already working with the .NET Framework. (Code doesn't "break.") |
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Sams Teach Yourself the C# Language in 21 Days $27.99 In just 21 days readers will learn how to use the key features of the C# programming languagenot only the commands, but how to create entire programs using them within a few simple chapters. This book is designed to teach C# from the ground upeach lesson is built to supplement the chapter before to provide a fully rounded understanding of the C# language. Sams Teach Yourself the C# Language in 21 Days is the only book on the market that takes C# out of the Microsoft Visual Studio and teaches it as a platform-independent languageletting readers program for Windows, FreeBSD, and Mac OS X. Additional coverage added from the first edition: more and better Windows Forms information, database access, XML, types, runs, appendix for Visual C++ .NET users, plus much more. This book also includes a CD-ROM full of third-party editor software and sample code, making it an easy-to-use, all-in-one package. |
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Beginning Visual C# $39.99 What is this book about? With Beginning Visual C# , you will learn how to use Visual C# from first principles. Visual C# is an object-oriented programming language designed specifically for programming Microsoft's new platform, the .NET Framework. You'll quickly and easily learn how to write Visual C# code and create your own applications — for both Windows and the Web. What does this book cover? With clear explanations and hands-on examples, you will learn about the following topics: The C# language from the ground up Designing and writing object-oriented programs .NET programming with C# Working with Windows forms and controls Creating graphics and printing Accessing databases and files Writing web application and web services in Visual C# This book will be an indispensable guide as you learn to write C# programs, gradually explaining the key concepts of Visual C# and .NET as your skills develop, with exercises at the end of chapters to test yourself. Starting with a thorough tutorial of the Visual C# language and object-oriented programming, you will progress to learn how to apply your understanding to programming the .NET Framework. Who is this book for? Beginning Visual C# is ideal for beginners with little background in programming, and for relatively inexperienced programmers who want to move from a language that doesn't support object-oriented programming techniques. The book moves at a fast enough pace that if you have programmed in another language, then you will still find the book valuable. What do you need to use this book? Note that Beginning Visual C# requires you to have access to either Visual Studio .NET or Visual C# .NET Standard Edition. |
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C# for Programmers $47.99 The practicing programmer's DEITEL® guide to C# and the powerful Microsoft .NET Framework Written for programmers with a background in C++, Java, or other high-level languages, this book applies the Deitel signature live-code approach to teaching programming and explores Microsoft's C# language and the new .NET 2.0 in depth. The book is updated for Visual Studio® 2005 and C# 2.0, and presents C# concepts in the context of fully tested programs, complete with syntax shading, detailed line-by-line code descriptions, and program outputs. The book features 200+ C# applications with 16,000+ lines of proven C# code, as well as 300+ programming tips that will help you build robust applications. Start with a concise introduction to C# fundamentals using an early classes and objects approach, then rapidly move on to more advanced topics, including multithreading, XML, ADO.NET 2.0, ASP.NET 2.0, Web services, network programming, and .NET remoting. Along the way you will enjoy the Deitels' classic treatment of object-oriented programming and a new, OOD/UML™ ATM case study, including a complete C# implementation. When you are finished, you will have everything you need to build next-generation Windows applications, Web applications, and Web services. Dr. Harvey M. Deitel and Paul J. Deitel are the founders of Deitel & Associates, Inc., the internationally recognized programming languages content-creation and corporate-training organization. Together with their colleagues at Deitel & Associates, Inc., they have written many international best-selling programming languages textbooks that millions of people worldwide have used to master C, C++, Java™, C#, XML, Visual Basic®, Perl, Python, and Internet and Web programming. The DEITEL® Developer Series is designed for practicing programmers. The series presents focused treatments of emerging technologies, including .NET, J2EE, Web services, and more. Practical, Example-Rich Coverage Of: C# 2.0, .NET 2.0, FCL ASP.NET 2.0, Web Forms and Controls Database, SQL, and ADO.NET 2.0 Networking and .NET Remoting XML, Web Services Generics, Collections GUI/Windows® Forms OOP: Classes, Inheritance, and Polymorphism OOD/UML™ ATM Case Study Graphics and Multimedia Multithreading Exception Handling And more... VISIT WWW.DEITEL.COM Download code examples To receive updates on this book, subscribe to the free DEITEL® BUZZ ONLINE e-mail newsletter at www.deitel.com/newsletter/subscribe.html Read archived Issues of the DEITEL® BUZZ ONLINE Get corporate training information |
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Literacy Programs for Adults With Developmental Disabilities (Paperback) $117.87 Giordano (special education and developmental disabilities, New Mexico State U.) provides a developmental basis for adult literacy education and criteria for diagnosing adult literacy. He then describes six popular programs for teaching developmentally disabled adults to read: computer-assisted, skills-based, whole language, psychoeducational, programs that employ children`s materials, and programs for functional literacy. Annotation c. by Book News, Inc., Portland, Or. |
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Computer Graphics for Java Programmers $69.48 A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts – and a knowledge of how they can be implemented in a particular programming language – is essential. "Computer Graphics for Java Programmers, 2nd edition" covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination.  Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java. |
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Data Structures Using C and C++ $4.48 This introduction to the fundamentals of data structures explores abstract concepts, considers how those concepts are useful in problem solving, explains how the abstractions can be made concrete by using a programming language, and shows how to use the C language for advanced programming and how to develop the advanced features of C++. Covers the C++ language, featuring a wealth of tested and debugged working programs in C and C++. Explains and analyzes algorithms -- showing step- by-step solutions to real problems. Presents algorithms as intermediaries between English language descriptions and C programs. Covers classes in C++, including function members, inheritance and object orientation, an example of implementing abstract data types in C++, as well as polymorphism. |
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Professional Assembly Language $26.99 Unlike high-level languages such as Java and C++, assembly language is much closer to the machine code that actually runs computers; it's used to create programs or modules that are very fast and efficient, as well as in hacking exploits and reverse engineering Covering assembly language in the Pentium microprocessor environment, this code-intensive guide shows programmers how to create stand-alone assembly language programs as well as how to incorporate assembly language libraries or routines into existing high-level applications Demonstrates how to manipulate data, incorporate advanced functions and libraries, and maximize application performance Examples use C as a high-level language, Linux as the development environment, and GNU tools for assembling, compiling, linking, and debugging |
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C++ for Beginners……. Masters $25 About the Book: The purpose of this book is to provide an introductory text for understanding the C++ language and to empower the reader to write C++ programs. The book also introduces reader to the paradigm of object oriented programming. The main strength and USP of this book is that it is written by a student for students but will be equally useful for intermediate level programmers, and software development professionals. The author is in the best position to identify and address issues and areas where a student needs maximum help in understanding the C++ concepts and developing programming skills. The book also covers text for a business-oriented C++ programming course. The examples and the several chapters at the end are devoted to data structures, database concepts including SQL, methodology to interface C++ programs with any database using Open Database Connectivity (ODBC), basic windows graphics programming, overview of XML and Standard Template Library (STL). This book contains two CDs: Microsoft Visual C++ 2005 Express Edition `CD Accompanying Book`, Containing write-up on Borland C++ 5.5, MS Visual C++ 2005, Data Structure Tutorial, source code from book and additional resources on the web. Contents: Part I Introduction to C++ Fundamentals of C++ Control Structures Functions Arrays Structures Pointers Part II Object Oriented Programming (OOP) Inheritance Part III Data Structures & Files Data Structures Linked Lists Streams and Files Part IV Database & C++ Database Concepts Structured Query Language Open Database Connectivity. |
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Practical C# Charts and Graphics $64.48 The book "Practical C# Charts and Graphics - Advanced Chart and Graphics Programming for Real-World .NET Applications" privides all the tools you need to create professional C# chart and graphics applications For .NET developers, creating professional charts and graphics in your C# applications is now easier than ever before. Practical C# Charts and Graphics is the perfect guide to learning all the basics for creating your advanced chart and graphics applications in C#. The book clearly explains practical chart and graphics methods and their underlying algorithms. The book contains: - Overview of GDI+ graphics capabilities and mathematical basics of computer charting and graphics - Step-by-step procedures to create a variety of 2D and 3D charts and graphics with complete ready-to-run C# code for each application - Powerful 2D and 3D chart packages and user controls that can be directly used in your C# applications or can be easily modified to create your own sophisticated chart and graphics packages. - Detailed procedures to create C# spreadsheet-like chart and graphics applications - Introductions for how to use Microsoft's Excel charts in your C# applications |
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ROM (graphics language) - VGL PGL $518.99 IGP provides support for both of Printronix's original PGL language and Magnum Code-V (VGL) language. The powerful graphics suite makes form design with lines oversized or ro |
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Pro .NET 2.0 Graphics Programming $32.91 This volume is aimed at a business applications audience, and presents designs and techniques useful in that environment. The provided information about the semantics of GDI+ ("Graphics Device Interface") is language agnostic, and the examples are written in C#. A good working knowledge of C# syntax and of the .NET Framework is assumed. |
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Professional C# 2005 (Programmer to Programmer) $24.99 C# and .NET are set to revolutionize the way that you write programs. Updated for .NET Framework 2.0 and Visual Studio® 2005, this bestselling book will give you the tools to program in C#, while also providing you with the necessary background in how the .NET architecture works. You'll first explore the fundamentals of C#, including its basic syntax, data types, and object-oriented features. You'll then discover how to apply the language to a number of innovative applications that use related technologies, including database access and advanced graphics. This approach will help you gain a well-rounded understanding of C# so that you can begin programming like an expert right away. This book covers everything you need to know in order to write dynamic Web pages, an XML Web service, a component of a distributed application, a classic Windows® desktop application, and much more. |
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Ivor Horton's Beginning ANSI C++: The Complete Language $4.48 Written in the same style that has made Ivor Horton a best-selling author, this third edition of his popular title is a comprehensive, ground-up tutorial The third edition has been completely revised and updated, and is ideal for self-taught students and scholars enrolled in structured courses. The text and examples are progressive; each topic builds and expands upon the previous topic. Further, the book provides in-depth coverage of class templates, including an introduction to the Standard Template Library. No prior knowledge of any particular programming language is assumed; the only requirement is a basic appreciation of elementary programming concepts. If you understand the basic notions of how programs worklike branching and loopingthis book is for you Horton demonstrates all language elements with complete working code examples, and includes practice exercises at the end of each chapter. |
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Game Graphics Programming $38.45 "Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today?s video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++ source code and pseudocode are used as examples throughout the book to demonstrate the methods being taught, but the techniques presented can be used with any programming language or tool. You?ll begin with an introduction to basic 2D and 3D game graphics tools and components including common game mathematics, colors and pixels, and computer memory, as well as ray tracing and rasterization techniques and programmable shaders. Once you?ve reviewed the foundations of game graphics, you?ll go more in-depth with shading and surfaces, direct and global illumination, special effects, and rendering nature. After the how and why of each technique is presented, you?ll also examine optimizations that can be done to improve performance and alternative methods. "Game Graphics Programming" presents you with all of the information you need to efficiently and effectively create eye-catching graphical scenes for video games. |
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Computer Graphics with OpenGL (Hardcover) $119.32 The fourth edition of this undergraduate level computer graphics textbook includes new and updated information on OpenGL programmable shaders, new features of the OpenGL 4.x series and expanded support for additional programming languages such as Java and Python. Designed for a one- or two-semester non-entry level computer graphic design course, this volume covers both introductory principles of computer graphics, including hardware, software and the building blocks and theory of graphics as well as practical topics such as primatives, two- and three-dimensional viewing, illumination models, visible surface detection and color models. The volume includes over twenty complete graphics programs in C++ code and access to additional online information, including instructor resources, art slides and more code examples is provided. Hearn is a professor of computer science at the University of Illinois, Baker is the director of the media arts program at Indiana U.-P.U.I., and Carithers teaches at Rochester Institute of Technology. Annotation 2011 Book News, Inc., Portland, OR (booknews.com) |
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The Art of Assembly Language (Paperback) $35.8 Assembly is a low-level programming language, one step above hardware`s native machine language. Assembly code is small, fast, and reliable. While assembly is not as popular as a daily programming language as high-level languages like C or Python, it is widely used for writing device drivers, embedded systems, viruses, and for programs that require real-time responses such as flight navigation systems. A working knowledge of assembly is key to successful reverse engineering and hacking of all kinds. |
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Sams Teach Yourself the C# Language in 21 Days (Mixed media product) $26.81 In just 21 days readers will learn how to use the key features of the C# programming language—not only the commands, but how to create entire programs using them within a few simple chapters. This book is designed to teach C# from the ground up—each lesson is built to supplement the chapter before to provide a fully rounded understanding of the C# language. Sams Teach Yourself the C# Language in 21 Days is the only book on the market that takes C# out of the Microsoft Visual Studio and teaches it as a platform-independent language—letting readers program for Windows, FreeBSD, and Mac OS X. Additional coverage added from the first edition: more and better Windows Forms information, database access, XML, types, runs, appendix for Visual C++ .NET users, plus much more. This book also includes a CD-ROM full of third-party editor software and sample code, making it an easy-to-use, all-in-one package. |
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C# 2010 for Programmers $47.99 The professional programmer’s Deitel® guide to C# 2010 and the powerful Microsoft® .NET 4 Framework Written for programmers with a background in C++, Java or other high-level, object-oriented languages, this book applies the Deitel signature live-code approach to teaching programming and explores Microsoft’s C# 2010 language and .NET 4 in depth. The book is updated for Visual Studio® 2010 and C# 4, and presents C# concepts in the context of fully tested programs, complete with syntax shading, detailed line-by-line code descriptions and program outputs. The book features 200+ C# applications with 17,000+ lines of proven C# code, as well as hundreds of programming tips that will help you build robust applications. Start with a concise introduction to C# fundamentals using an early classes and objects approach, then rapidly move on to more advanced topics, including multithreading, .NET 4, LINQ, WPF, ASP.NET 4, WCF web services and Silverlight®. Along the way you’ll enjoy the Deitels’ classic treatment of object-oriented programming and the OOD/UML® ATM case study, including a complete C# implementation. When you’re finished, you’ll be ready to build next-generation Windows applications, web applications and web services. Check out the related LiveLessons video product, C# 2010 Fundamentals: Parts I, II and III, containing 20+ hours of video synchronized to this book: www.deitel.com/livelessons . Practical, example-rich coverage of: .NET 4, Types, Arrays, Exception Handling LINQ, Object/Collection Initializers OOP: Classes, Objects, Inheritance,¿ Polymorphism, Interfaces WinForms, WPF, XAML, Event Handling WPF GUI/Graphics/Multimedia Silverlight® Lists, Queues, Stacks, Trees Generic Collections, Methods and Classes XML®, LINQ to XML Database, LINQ to SQL ASP.NET 4.0, ASP.NET AJAX Web Forms, Web Controls WCF Web Services OOD/UML® Case Study |
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Advanced Graphics Programming Using OpenGL $54.99 Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniquesbeyond those learned in introductory computer graphics textsis not as easy to come by as inexpensive hardware. This book brings the graphics programmer beyond the basics and introduces them to advanced knowledge that is hard to obtain outside of an intensive CG work environment. The book is about graphics techniquesthose that dont require esoteric hardware or custom graphics librariesthat are written in a comprehensive style and do useful things. It covers graphics that are not covered well in your old graphics textbook. But it also goes further, teaching you how to apply those techniques in real world applications, filling real world needs. * Emphasizes the algorithmic side of computer graphics, with a practical application focus, and provides usable techniques for real world problems. * Serves as an introduction to the techniques that are hard to obtain outside of an intensive computer graphics work environment. * Sophisticated and novel programming techniques are implemented in C using the OpenGL library, including coverage of color and lighting; texture mapping; blending and compositing; antialiasing; image processing; special effects; natural phenomena; artistic and non-photorealistic techniques, and many others. * Code fragments are used in the book, and full blown example programs for virtually every algorithm are available at www.mkp.com/opengl |
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C Programming Language $42.98 Written by the developers of C, this second edition is the definitive guide to ANSI standard C language programming. |
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C++ With Microsoft Visual C++2005 $88.69 C++ with Microsoft Visual C++2005 provides comprehensive and systematic coverage of all language features of the C++ standard. The main focus is on language concepts and their context, rather than on details which are available in the online help. The book uses Microsoft Visual studio 2005 as development system. This visual programming environment facilitates easy development of Windows .Net programs. Most examples and exercises are Windows .Net programs. However, as the focus is on the C++ standard, the book is also suitable for readers working with other compilers. The author presents the principles of object-oriented analysis and design along with object-oriented programming and the .Net Framework class library as an example of a class hierarchy. |
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C: A Reference Manual $40.48 -- Coverage of the 1999 C Standard now included -- the C language description now covers the new U.S. and international revision to C, adding complex and Boolean types, flexible arrays, improved international support, and many other changes. -- Provides advice on how to write C code that is compatible with C++. -- Emphasis on writing clean C programs -- illustrates how to create programs that are maximally portable and reusable in both C and C++ environments. This authoritative reference manual provides a complete description of the C language, the run-time libraries, and a style of C programming that emphasizes correctness, portability, and maintainability. The authors describe the C language more clearly and in more detail than in any other book. |
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How Not to Program in C++: 111 Broken Programs and 3 Working Ones, or Why Does 2+2=5986? $20.98 Find the bugs in these broken programs and become a better programmer. Based on real-world errors, the puzzles range from easy (one wrong character) to mind twisting (errors with multiple threads). Match your wits against the author's and polish your language skills as you try to fix broken programs. Clues help along the way, and answers are provided at the back of the book. |
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The C Standard $85 The definitive reference for any C programmer or for programmers needing to work with C programs. Every book written about C refers frequently to the international standard that defines the language, this will be a must-have companion volume for everyone who is serious about programming in this language. * The complete, current C standard (ISO/IEC 9899-1999) as approved by international standards bodies (BSI and ANSI) * The ONLY available bound version of the standard * Includes the C rationale which provides a valuable insight into why certain decisions were made during the creation of the language * An introductory chapter explains what the standards process is and how the reader can participate in the standards process |
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AAUSC 2006: Insights for Study Abroad Language Programs, 1st Edition $55.99 AAUSC 2006: Insights for Study Abroad Language Program is the 2006 volume in the annual program published by Heinle-Cengage on behalf of the American Association of University Supervisors, Coordinators, and Directors of Foreign language programs (AAUSC). The series contains articles on the topic of advanced foreign-language learning. This volume’s articles, written by foreign language experts, focus on study abroad language programs. Published by Heinle- Cengage and endorsed by the AAUSC, these volumes strive to further the AAUSC goals—improving second language instruction by developing language training programs, promoting research in second language acquisition, and establishing a forum for exchanging ideas, experiences, and materials among language programs. |
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Pure C# $19.99 Pure C# , in keeping with the Pure series, focuses on issues of concern specific to writing programs using the C# language. The book is divided into three parts: Part 1 addresses the syntax and program construction methods available to C# programming. Part 2 is a code-intensive section that demonstrates specific tasks of concern to programmers. Part 3 presents reference topics of use to C# programmers. |
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The C++ Standard $85 The definitive reference for any C++ programmer or for programmers needing to work with C++ programs. Every book written about C++ refers frequently to the international standard that defines the language, this will be a must-have companion volume for everyone who is serious about programming in this language. The complete C++ standard as approved by international standards bodies (BSI and ANSI) The ONLY available bound version of the standard Foreword by Bjarne Stroustrup Most recent corrections and updates (Technical Corrigendum) are indicated with side bars to highlight where changes have taken place An introductory chapter explains what the standards process is and how the reader can participate in the standards process |
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C# 2008 for Programmers $47.99 The professional programmer’s Deitel ® guide to C# and the powerful Microsoft ® .NET Framework Written for programmers with a background in C++, Java or other high-level languages, this book applies the Deitel signature live-code approach to teaching programming and explores Microsoft’s C# language and .NET Framework 3.5 in depth. The book is updated for Visual Studio® 2008 and C# 3.0, and presents C# concepts in the context of fully tested programs, complete with syntax shading, code highlighting, line-by-line code descriptions, and program outputs. The book features 200+ C# applications with about 20,000 lines of proven C# code, and hundreds of tips that will help you build robust applications. Start with a concise introduction to C# using an early classes and objects approach, then rapidly move on to more advanced topics, including the .NET Framework 3.5, LINQ, WPF, ASP.NET AJAX, WCF web services and Silverlight™. You’ll enjoy the Deitels’ classic treatment of object-oriented programming and the OOD/UML™ ATM case study, including a complete C# implementation. When you’re finished, you’ll have everything you need to build next-generation Windows applications, web applications and web services. TheDeitel® Developer Series isdesigned for practicing programmers. The series presents focused treatments of emerging technologies, including .NET, Java™, web services, Internet and web development, and more. Practical, example-rich coverage of: .Net Framework 3.5 Types, Arrays, LINQ to Objects Exception Handling LINQ, Object/Collection Initializers OOP: Classes, Inheritance, Polymorphism, Interfaces WinForms, WPF, XAML, Event Handling WPF Graphics/Multimedia, Silverlight ™ Lists, Queues, Stacks, Trees Generic Collections, Generic Methods and Classes XML ® , LINQ to XML Database, SQL, LINQ to SQL ASP.NET 3.5, ASP.NET AJAX Web Forms, Web Controls WCF Web Services OOD/UML ™ 2 CASE STUDY And more Visit www.deitel.com to: Download code examples Check out the growing list of programming, Web 2.0, and software-related Resource Centers To receive updates for this book, subscribe to the free Deitel ® Buzz Online e-mail newsletter at www.deitel.com/newsletter/subscribe.html Read archived issues of the Deitel ® Buzz Online Visit www.deitel.com/training for information on Deitel’s Dive Into ® Series corporate training courses delivered on-site worldwide |
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C++ Demystified $22 Minimal technical jargon, step-by-step discussions, and quizzes at the end of each chapter make this an easy-to-understand guide to C++ programming. Quickly learn what a programming language is and the anatomy of C++, then jump right into creating your own programs with expert guidance. Discover functions, objects, compilers, linkers, and much more along the way. For the fast and easy way to understanding the fundamentals of C++, this is the resource you need. |
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The Art of C++ $48.98 Learn how to apply C++ to a wide array of sophisticated applications. In his clear prose, C++ expert and the world's leading programming author Herb Schildt, shares practical, high-powered applications of C++, revealing some of the most interesting features of the language in the process. "Pure code" subsystems that can be adapted to your own programs, financial calculations, and file utilities are discussed. A C++ interpreter, an AI-based search engine, plus a Web-based example for those programmers who interface C++ with the Internet are also included. With downloadable code offered, this resource has something for every C++ developer. |
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Game Graphics Programming, 1st Edition $64.99 "Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today’s video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++ source code and pseudocode are used as examples throughout the book to demonstrate the methods being taught, but the techniques presented can be used with any programming language or tool. You’ll begin with an introduction to basic 2D and 3D game graphics tools and components including common game mathematics, colors and pixels, and computer memory, as well as ray tracing and rasterization techniques and programmable shaders. Once you’ve reviewed the foundations of game graphics, you’ll go more in-depth with shading and surfaces, direct and global illumination, special effects, and rendering nature. After the how and why of each technique is presented, you’ll also examine optimizations that can be done to improve performance and alternative methods. "Game Graphics Programming" presents you with all of the information you need to efficiently and effectively create eye-catching graphical scenes for video games. |
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C++ Programming Made Simple $20.99 The author enables novices to get to grips with the programming language quickly and efficiently, and demystifies the subject matter making it easy to understand. Java and C++ are now the two clear leading languages for technical and web programming, and the C++ language and environment, including C, are internationally standardised by the ISO Standard 1998. Although focusing on C++, the text also incorporates material on the C programming language. If you want to know how to: - Write ISO C++ programs - Write procedural C programs - Use ISO C++ advanced features such as templates and RTTI - Take advantage of the Standard Template Library - Program with both the C and C++ Standard Libraries then C++ Programming Made Simple is for you! *Aimed at a non-North American user audience *Requires no technical or in-depth computer knowledge *Enables readers to become familiar with the C++ and C programming languages quickly and efficiently |
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Indonesian, Comprehensive: Learn to Speak and Understand Indonesian with Pimsleur Language Programs $251.48 The 10-lesson (5-CD) Compact course introduces the customer to the language and culture of Indonesia. Customers will love the experience of acquiring the essential grammar and vocabulary of Indonesian during the spoken practice sessions. It is this ease of language acquisition that makes the Pimsleur Language Programs so popular and successful for adult language learners. |
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Guide to Assembly Language $75.48 Although the need for assembly language programmers has decreased, the need to understand assembly language has not, and it is important to actually write assembly language code if one is to understand it thoroughly. This "Guide to Assembly Language" will enable the reader to very quickly begin programming in assembly language. Through this hands-on programming, readers will also learn more about the computer architecture of the Intel 32-bit processor, as well as the relationship between high-level and low-level languages. The book can either be used as a stand-alone text in a one-semester course on assembly language, or as a supplementary text in a computer organization and architecture course. Topics and features: presents an overview of assembly language, and an introduction to general purpose registers; illustrates the key concepts of each chapter with complete programs, chapter summaries, and exercises (with answers to selected exercises provided in the Appendices); covers input/output, basic arithmetic instructions, selection structures, and iteration structures; introduces logic, shift, arithmetic shift, rotate, and stack instructions; discusses procedures and macros, and examines arrays and strings; investigates machine language from a discovery perspective; provides an overview of binary and hexadecimal, logic, and arithmetic in the Appendices, together with a Glossary, and a section on Visual C++ and MASM. This textbook/reference is an ideal introduction to programming in assembly language for undergraduate students in computer science, as well as a concise guide for professionals wishing to learn how to write logically correct programs in a minimal amount of time. Dr. James T. Streib is Professor and Chair of Computer Science at Illinois College, Jacksonville, Illinois USA. |
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C# Language Pocket Reference $6.99 C# programmers all have one thing in common -- they're learning a new language. That fact alone brings challenges, frustrations, and constant demands on your patience. And, no matter how good your reference books are, you can't always stop to thumb through hundreds of pages to find the piece of information you need. Your answer is the C# Language Pocket Reference. Concise and easy to use, this handy pocket guide to C# comes from the authors of C# in a Nutshell, and is a must-have quick reference for anyone implementing this new object-oriented language. The C# Language Pocket Reference offers the convenience of a quick reference in a format that will actually fit in your pocket. The book includes a guide to C# language elements, a brief overview of the Framework Class library, a cross-reference for namespaces and assemblies, a list of compiler syntax and switches, a regular expressions reference guide, and more. You'll be surprised at how much information can fit into this slim volume. O'Reilly's Pocket References have become a favorite among programmers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new C# Language Pocket Reference is the book you'll want to have. |
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C++ Without Fear: A Beginner's Guide That Makes You Feel Smart $20.48 If you've always wanted to learn how to program a computer, or to learn the popular C++ programming language in particular, this book offers an ideal way to get you started. You'll find here everything you need, patiently explained and clearly illustrated, from general programming concepts and techniques to the particulars of the C++ language. In no time, you'll be writing and showing off your own programs Yes, programming can be a complex task, and C++ is a language often used by professionals. In fact, many of the coolest games, graphics, and Internet applications are created with C++, and it's even been used on the Mars rovers. But the language, like the monster pictured on the cover, need not be all that fearsome. Broken down to its essentials, and enhanced by simple examples and practical exercises, you'll be amazed at the quick progress you can make. With "C++ Without Fear, Second Edition, " you will Learn the basics of C++ programming Get started writing your own programs See how and why each piece of a program does what it does Create useful and reusable program code Understand object-oriented programmingNfor once explained in simple, down-to-earth terms New and Improved While compatible with nearly every version of the C++ language, this second edition has been updated to cover important features of the newest and greatest C++ standard. In addition, it now includes Even more figures, examples, and exercises Even more puzzles and games An expanded 70-page language reference Instructions for downloading free C++ software Whether you wish to learn C++ programming for pleasure--and you'll discover here how much fun it can be--or you're considering a career in programming, this book is an intelligent first step. |
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C in a Nutshell $31.99 Learning a language--any language--involves a process wherein you learn to rely less and less on instruction and more increasingly on the aspects of the language you've mastered. Whether you're learning French, Java, or C, at some point you'll set aside the tutorial and attempt to converse on your own. It's not necessary to know every subtle facet of French in order to speak it well, especially if there's a good dictionary available. Likewise, C programmers don't need to memorize every detail of C in order to write good programs. What they need instead is a reliable, comprehensive reference that they can keep nearby. C in a Nutshell is that reference. This long-awaited book is a complete reference to the C programming language and C runtime library. Its purpose is to serve as a convenient, reliable companion in your day-to-day work as a C programmer. C in a Nutshell covers virtually everything you need to program in C, describing all the elements of the language and illustrating their use with numerous examples. The book is divided into three distinct parts. The first part is a fast-paced description, reminiscent of the classic Kernighan & Ritchie text on which many C programmers cut their teeth. It focuses specifically on the C language and preprocessor directives, including extensions introduced to the ANSI standard in 1999. These topics and others are covered: Numeric constants Implicit and explicit type conversions Expressions and operators Functions Fixed-length and variable-length arrays Pointers Dynamic memory management Input and output The second part of the book is a comprehensive reference to the C runtime library; it includes an overview of the contents of the standard headers and a description of each standard library function. Part III provides the necessary knowledge of the C programmer's basic tools: the compiler, the make utility, and the debugger. The tools described here are those in the GNU software collection. C in a Nutshell is the perfect companion to K&R, and destined to be the most reached-for reference on your desk. |
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The C Programming Language (Paperback) $50.3 Novice programmers should be able to pick up the C language from this book, which assumes some familiarity with basic programming concepts like variables, assignment statements, loops, and functions. The guide describes C as defined by the ANSI standard. |
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Defying Maliseet Language Death (Hardcover) $57.72 Today, indigenous communities throughout North America are grappling with the dual issues of language loss and revitalization. While many communities are making efforts to bring their traditional languages back through educational programs, for some communities these efforts are not enough or have come too late to stem the tide of language death, which occurs when there are no remaining fluent speakers and the language is no longer used in regular communication. The Maliseet language, as spoken in the Tobique First Nation of New Brunswick, Canada, is one such endangered language that will either be revitalized and survive or will die off. Defying Maliseet Language Death is an ethnographic study by Bernard C. Perley, a member of this First Nation, that examines the role of the Maliseet language and its survival in Maliseet identity processes. Perley examines what is being done to keep the Maliseet language alive, who is actively involved in these processes, and how these two factors combine to promote Maliseet language survival. He also explores questions of identity, asking the important question: “If Maliseet is no longer spoken, are we still Maliseet?” This timely volume joins the dual issues of language survival and indigenous identity to present a unique perspective on the place of language within culture. |
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Computational Geometry and Computer Graphics in C++ $111.98 This book provides an accessible introduction to methods in computational geometry and computer graphics. It emphasizes the efficient object-oriented implemenation of geometric methods with useable C++ code for all methods discussed. |
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Computer Graphics Through Opengl (Hardcover) $90.29 Gruha transformed his notes for courses taught at the U. of Wisconsin-Milwaukee and the Asian Institute of Technology (Thailand), putting his enthusiasm and deep knowledge into a form useful (and fun) for a wide audience--as a classroom text or for self study. Intertwining code and theory and incorporating many many hundreds of programs, experiments, exercises, worked examples, and color illustrations, the author uses what he calls a "discuss-experiment-repeat loop"--which means that students need a computer handy as they read (he advises against trying to curl up in bed with this text). The first 14 chapters provide an introductory foundation--covering concepts underlying 3D computer graphics and coding of 3D scenes and animation; following are six chapters for more advanced study. Readers need a basic knowledge of C++ programming (no need to be an expert), and basic math through linear algebra (a math test is appended to assess readiness); no knowledge of computer graphics is prerequisite. Annotation 2010 Book News, Inc., Portland, OR (booknews.com) |
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Statistical Graphics in SAS: An Introduction to the Graph Template Language and the Statistical Graphics Procedures $38.98 The Graph Template Language (GTL) and the Statistical Graphics (SG) procedures are powerful new additions to SAS for creating high-quality statistical graphics. Warren F. Kuhfeld's "Statistical Graphics in SAS: An Introduction to the Graph Template Language and the Statistical Graphics Procedures" provides a parallel and example-driven introduction to the SG procedures and the GTL. Most graphs in the book are produced in at least two ways. Each example provides prototype code for getting started with the GTL and with the SG procedures. While you do not need to write a template to make many useful graphs, understanding the GTL enables you to create custom graphs that cannot be produced by the SG procedures. Knowing the GTL also helps you modify the sometimes complex templates that SAS provides. Written for anyone interested in statistical graphics, Statistical Graphics in SAS is a comprehensive introduction to these two aspects of ODS Graphics. It helps you understand the basics of what you can do with the SG procedures as well as how you can go beyond that by using the full power of the GTL. |
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Mediation in the Campus Community: Designing and Managing Effective Programs $46.98 Sponsored by the Conflict Resolution Education Network "Far and away the most comprehensive guide available.... Warters presents a wide range of possible program structures and provides the information that organizers and participants need to select the bestoption." --James B. Boskey (1942-1999), former editor and publisher, "The Alternative Newsletter," and former professor of law, Seton Hall Law School, New Jersey "Professionally written, logically organized, and delivered in a personal style that is appealing to the reader.... A thoughtful balance of theory with pragmatic suggestions for developing and integrating a mediation program on campus." --Roger Witherspoon, vice president, Student Development, John Jay College of Criminal Justice "Warters not only conveys the need for mediation on campus, but the importance of relating mediation to existing mechanisms such as student judicial affairs and other grievance processes." --Gene Zdziarski, developer of Student Conflict Resolution Services and associate director of Student Life, Texas A&M University, and former board member of the Association for Student Judicial Affairs Learn how to design, implement, manage, and evaluate mediation and conflict resolution programs on all types of campuses. William C. Warters--a widely-known authority on dispute resolution in higher education--offers administrators, faculty, student services professionals, and student groups step-by-step advice on mediation program development. He draws on case examples and ideas from campuses across the country to illustrate strategies for developing creative and effective responses to conflict. Readers will find a ten-step guide for creating new programs, plus advice on staff training, program promotion, results evaluation, and more. Sample forms, policy language, promotional materials, mission statements, assessment questions, and a case management script are among the many resources provided in this guide. |
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A Book on C $74.48 Written by bestselling authors Al Kelley and Ira Pohl, A Book on C, Fourth Edition is a comprehensive tutorial and reference to C based on the Ansi C standard. The authors demonstrate the C language with numerous examples and extensive exercises that guide readers through each concept. Step-by-step "dissections" of program code reveal the underlying logic of the programs and include in-depth implementation details. New features in this edition include: a chapter on moving from C to Java; more programming examples; new and improved dissections; more thorough coverage of multifile programming, pointers, and recursion; new and updated exercises; and an expanded appendix of standard library functions. In addition, there is more emphasis on Abstract Data Types, which provides the reader with a foundation for working with objects and facilitates programming in the problem domain. |
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C++ for Mathematicians $59.95 For problems that require extensive computation, a C++ program can race through billions of examples faster than most other computing choices. C++ enables mathematicians of virtually any discipline to create programs to meet their needs quickly, and is available on most computer systems at no cost. C++ for Mathematicians: An Introduction for Students and Professionals accentuates C++ concepts that are most valuable for pure and applied mathematical research. This is the first book available on C++ programming that is written specifically for a mathematical audience; it omits the language's more obscure features in favor of the aspects of greatest utility for mathematical work. The author explains how to use C++ to formulate conjectures, create images and diagrams, verify proofs, build mathematical structures, and explore myriad examples. Emphasizing the essential role of practice as part of the learning process, the book is ideally designed for undergraduate coursework as well as self-study. Each chapter provides many problems and solutions which complement the text and enable you to learn quickly how to apply them to your own problems. An accompanying CD ROM provides all numbered programs so that readers can easily use or adapt the code as needed. |
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C++ for Programmers $97.95 One of the attractive aspects of C++ is that it offers good facilities for object-oriented programming (OOP), but, as a hybrid language, it also supports procedural programming. The significance of this for programmers is that it offers more flexibility allowing them to shift to object-oriented programming if and when they feel the need to do so. In this regard, C++ differs from some purely object-oriented languages, such as Smalltalk, Eiffel and Java. This book offers practical guidance on how to programme in both styles. The C++ language and its standard library have gone through a good many improvements and extensions during their evolution. This third edition has therefore been completely revised in accordance with the C++ language revision, which is embodied in the ANSI/ISO C++ Standard. For example, the new, important type string is used throughout the book and the Standard Template Library (STL) is introduced to readers at an early stage and discussed in more detail later on. All example programs and the solutions to the exercises can be downloaded from the website. http://home.wxs.nl/ ~ammeraal/ Solutions for some of these exercises can be found in the appendix. |
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The C++ Programming Language Still Available $75.48 The C++ Programming Language, Third Edition, based on the ISO final draft standard, is a complete rewrite presenting C++ and its standard library as an integrated whole. The book covers the complete C++ language including its C subset and modern features such as abstract classes, templates, exceptions, namespaces, run-time type identification, and the Standard Template Library. This book does far more than merely describe every element of the language. The focus is on how to use the language as a tool for real-world design and programming. In this third edition, Stroustrup makes C++ even more accessible to those new to the language while adding information and techniques that even the most experienced C++ experts find invaluable. |
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Value-Range Analysis of C Programs $67.5 Describes a static analysis for detecting buffer overflows. This book covers the buffer overflow in a C program that occurs when input is read into a memory buffer whose length exceeds that of the buffer. Overflows usually lead to crashes and may even enable a malicious person to gain control over a computer system. |
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Embedded C Programming and the Microchip Pic $122.93 This new book is carefully designed to teach C language programming as it applies to embedded microcontrollers and to fuel knowledge in the application of the Microchip family of PIC microcontrollers. Coverage begins with a step-by-step exploration of the C language showing readers how to create C language programs to solve problems. PIC processors are then studied, from basic architecture to all of the standard peripheral devices included in the microcontrollers. Numerous worked-out example programs demonstrate common uses for each of the peripherals. Readers are subsequently introduced to the built-in functions available in C, to speed their programming and problem solving. Finally, readers are taken through use of the C Compiler, and to help custom learn to efficiently develop projects. |
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Programming in ANSI C Deluxe Revised $3.98 Readers learn how to write, compile, and execute computer programs in this popular programming language. This comprehensive tutorial provides everything users need to work in ANSI C. -- Includes a complete introduction to the C language and thorough explanations of functions that have been standardized -- Covers program looping, decision-making, arrays, structures, character strings, pointers, and bit operations -- Features a step-by-step format for compiling and writing programs in ANSI C |
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Task-Based Instruction in Foreign Language Education: Practices and Programs $38.48 Task-based language instruction has proven to be highly effective, but surprisingly underutilized. Theory can only go so far and hands-on experience can greatly speed and enhance the learning of a second language. Nineteen talented instructors who have successfully implemented task-based programs explain the principles behind the programs, discuss how problems were resolved, and share details on class activities and program design. Each chapter takes the reader through the different stages in designing and setting up such programs, adjusting them, and appraising and testing them in normal classroom conditions. This book covers TBI syllabus and program design and is based on actual classroom experience. Any one of the courses or programs discussed can serve as models for others. Many of the contributors are highly respected practitioners who are presenting their programs for the first time, while others are regular participants in today's ongoing dialogue about teaching methods. Full of concrete, adaptable models of task-based language teaching--drawn from a number of countries and eleven different languages from Arabic to Ukrainian, and including web-based activities-Task-Based Instruction in Foreign Language Education presents proven, real-world, practical courses and programs. It demonstrates useful and practical ways to engage students far beyond what can be learned from reading textbook dialogue. TBI involves the student directly with the language being taught via cognitively engaging activities that reflect authentic and purposeful use of language, resulting in language-learning experiences that are pleasurable and effective. For all instructors seeking to help their learnersenhance their understanding and grasp of the foreign language they are learning, Task-Based Instruction in Foreign Language Education is a rich and rewarding hands-on guide to effective and trans-formative learning. |
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C For Dummies $16.99 while (dead_horse) beat (): If you’re like most people, the above seems like nonsense. Actually, it’s computer sense—C programming. After digesting C For Dummies, 2 nd Edition, you’ll understand it. C programs are fast, concise and versatile. They let you boss your computer around for a change. So turn on your computer, get a free compiler and editor (the book tells you where), pull up a chair, and get going. You won’t have to go far (page 13) to find your first program example. You’ll do short, totally manageable, hands-on exercises to help you make sense of: All 32 keywords in the C language (that’s right—just 32 words) The functions—several dozen of them Terms like printf(), scanf(), gets (), and puts () String variables, numeric variables, and constants Looping and implementation Floating-point values In case those terms are almost as intimidating as the idea of programming, be reassured that C For Dummies was written by Dan Gookin, bestselling author of DOS For Dummies , the book that started the whole library. So instead of using expletives and getting headaches, you’ll be using newly acquired skills and getting occasional chuckles as you discover how to: Design and develop programs Add comments (like post-it-notes to yourself) as you go Link code to create executable programs Debug and deploy your programs Use lint, a common tool to examine and optimize your code A helpful, tear-out cheat sheet is a quick reference for comparison symbols, conversion characters, mathematical doodads, C numeric data types, and more. C For Dummies takes the mystery out of programming and gets you into it quickly and painlessly. |
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C for Dummies $20.98 while (dead_horse) beat (): If you're like most people, the above seems like nonsense. Actually, it's computer sense--C programming. After digesting "C For Dummies, 2nd Edition, " you'll understand it. C programs are fast, concise and versatile. They let you boss your computer around for a change. So turn on your computer, get a free compiler and editor (the book tells you where), pull up a chair, and get going. You won't have to go far (page 13) to find your first program example. You'll do short, totally manageable, hands-on exercises to help you make sense of: All 32 keywords in the C language (that's right--just 32 words) The functions--several dozen of them Terms like printf(), scanf(), gets (), and puts () String variables, numeric variables, and constants Looping and implementation Floating-point values In case those terms are almost as intimidating as the idea of programming, be reassured that "C For Dummies" was written by Dan Gookin, bestselling author of "DOS For Dummies," the book that started the whole library. So instead of using expletives and getting headaches, you'll be using newly acquired skills and getting occasional chuckles as you discover how to: Design and develop programs Add comments (like post-it-notes to yourself) as you go Link code to create executable programs Debug and deploy your programs Use lint, a common tool to examine and optimize your code A helpful, tear-out cheat sheet is a quick reference for comparison symbols, conversion characters, mathematical doodads, C numeric data types, and more. "C For Dummies" takes the mystery out of programming and gets you into it quickly and painlessly. |
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Programming in C (Paperback) $44.08 The concepts in this book are presented in a lucid and exhaustive manner using appropriate illustrations whenever applicable. The book deals with programming in C for the reader to learn the art of writing programs in C. Some advanced features of C have also been included. A separate chapter on linked lists with their implementation in C has been provided to ease the learning of complex concepts. The book is easy-to-understand and student-friendly with plenty of programs with complete source codes and test cases. The theory is well-supported by both review questions and programming exercises at the end of each chapter. The book also includes a comprehensive case study on simulation of OS system calls using C language. |
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Applied Statistics and the SAS Programming Language $99.98 As the SAS(c) programming language continues to evolve, this guide follows suit with timely coverage of the combination statistical package, database management system, and high-level programming language. Using current examples from business, medicine, education, and psychology, " Applied Statistics and the SAS Programming Language "is an invaluable resource for applied researchers, giving them the capacity to perform statistical analyses with SAS without wading through pages of technical documentation. Includes the necessary SAS statements to run programs for most of the commonly used statistics, explanations of the computer output, interpretations of results, and examples of how to construct tables and write up results for reports and journal articles. Illustrated with SAS Graph(TM) output. Provides readers with ample models for developing programming skills. For anyone interested in learning more about applied statistics and the SAS programming language. |
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C# Complete $3.98 C# Complete is a one-of-a-kind book--valuable both for its broad content and its low price. Whether you're brand-new to C# programming, are migrating from Visual Basic or Visual C++ to C#, or have already developed some expertise in C#, you'll get the skills you need to become proficient with Microsoft's powerful new language designed for the .NET platform. Creating complex applications in the .NET Framework is made easier with C#--Microsoft's first true object-oriented programming language. In C# Complete, you'll get a clear picture of everything you need to know for developing applications using C#. You'll begin by learning the essential elements of the language and of Visual Studio .NET, in which you'll develop and run programs in a comprehensive integrated development environment. You'll see how to create functional and exciting user interfaces and desktop applications written with C#, and how to incorporate threads to their best advantage. You'll explore the use of ADO.NET classes in development of C# database applications. Chapters on ASP.NET Web Services will walk you through the building of an XML web services application. You'll also visit some advanced topics, including designing with security in mind, overcoming the shortcomings of the .NET Framework, and working with the Microsoft Mobile Internet Toolkit. C# Complete introduces you to the work of some of Sybex's finest authors, so you'll know where to go to learn even more about C# and the .NET Framework. Inside: Visual C# .NET Essentials Introduction to Visual C# and the .NET Framework Zen and Now: The C# Language Strings Object Oriented Programming Derived Classes Arrays, Indexers, and Collections Reflecting on Classes C# Application Developmemt Building a Better Windows User Interface Building Desktop Applications Working with Threads Database Development with C# Overview of the ADO.NET Classes ADO.NET Application Development Using DataSet Objects to Store Data Using DataSet Objects to Modify Data ASP.NET and Web Services Introduction to C# Web Applications Using XML in Web Applications Web Services Building Your Own Web Controls Advanced C# Development Overcoming Holes in the .NET Framework Overcoming Security Issues Getting Started with Mobile Internet Toolkit |
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Lenguaje C. / Language C $1.61 Description not available. |
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Accelerated C++ $34.84 This is a first-rate introductory book that takes a practical approach to solving problems using C++. It covers a much wider scope of C++ programming than other introductory books I`ve seen, and in a surprisingly compact format. --Dag Br?ck, founding member of the ANSI/ISO C++ committee The authors present a clear, cogent introduction to C++ programming in a way that gets the student writing nontrivial programs immediately. --Stephen Clamage, Sun Microsystems, Inc., and chair of the ANSI C++ committee Anyone reading just this one book and working through the examples and exercises will have the same skills as many professional programmers. --Jeffrey D. Oldham, Stanford University Why is Accelerated C++ so effective? Because it Starts with the most useful concepts rather than the most primitive ones: You can begin writing programs immediately. Describes real problems and solutions, not just language features: You see not only what each feature is, but also how to use it. Covers the language and standard library together: You can use the library right from the start. The authors proved this approach in their professional-education course at Stanford University, where students learned how to write substantial programs on their first day in the classroom. Whether you are eager to get started writing your first C++ programs, or you are already using C++ and seeking deeper understanding, the authors` unique approach and expertise make Accelerated C++ an indispensable addition to yo |


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