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Posted on Thursday, June 10, 2010 in Uncategorized

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c graphics zoom

How to Choose a Graphic Design Program

Choosing the right graphic design program can be more complicated -- sometimes more complicated than creating the actual designs. However, rummaging through the many design software titles is necessary for professionals.

This article is a start to help you to decide. I have provided a brief list of the top design programs, both for graphic design and website design.

1) Adobe Photoshop: This is one of the best professional photo design software programs on the market. Its main function is photo manipulation, which is the process of using technical and artistic processes to alter an image.

Artistic applications within Photoshop include painting, drawing, touch-up, designing and adding text, and more. You can also edit more than one photo at once using this design software.

For example, Photoshop users can cut parts of photos together and slice and layer them to create a logo or greeting card design. Users can use this program to create website design images; it is also used for creating video effects to use in story line productions (i.e. making movies).

Adobe Photoshop is more advanced. I recommend Adobe Photoshop for the serious user, as it is also quite an investment. Before purchasing, I recommend you download a free trial of Photoshop if it is available.

Professional designers prefer Adobe Photoshop because of the following features:

•Recording custom image actions for batch processing

•Color balance and color match

•Three different masking modes-masked, comps, and quick.

•Smart objects and smart guides

•Advanced fine tuning and control

•CMYK and LAB color modes

•Automated perspective adjustment settings

•Advanced Animation Manipulation

•Flawless photo layering

Don't let the advanced features overwhelm you at first. To understand why you need Adobe to be a pro designer you can research free tutorials online.

2) Adobe Illustrator: Use this software to create original designs. These designs are often combined with images to create a new masterpiece. However, this program is also useful as a standalone drawing product.

Features of the latest version of Illustrator include outputting different document sizes, speedy scroll and zoom, customized work tools and libraries, anchor tools, and multiple cropping.

In addition, Adobe Illustrator integrates with Flash, and offers mobile device previews. Illustrator helps you to create professional-grade graphics compositions. (If you have ever wondered why your graphics do not come out as professional as professional television commercials, this would be the one product for you.)

3) Adobe Flash (Formerly Macromedia Flash): This software is for creating animation and interactive content for websites.

You can use Flash to create other forms of media as well. Flash works with Adobe Illustrator and Adobe Photoshop and also converts animation files to the recommended AS3 format.

Furthermore, Adobe Flash comes with custom import tools and you can create instant code for your websites. Moreover, Adobe Flash utilizes Action Script 3.0, exports Flash files into QuickTime format, and helps you create mobile content. Additionally, you have the power over how your video will appear online.

4) Corel Photo-Paint: This is an advanced photo editing program with similar functions as Adobe Photoshop. Users can use this program's touch-up features, live text formatting tools, online font identification/collaboration tools, and extensive file import formatting (RAW format supports over 300 types of cameras).

Corel Photo-Paint also has additional features such as interactive table layout tools, thousands of clip art designs, and precise curves adjustment. This one seems even more advanced than Adobe Photoshop and novices like using it as a steppingstone to learn Photoshop.

Corel does provide over two hours worth of video training for this product. In addition it provides a very thick user guide, and it is possible to receive free lessons for this product online. The best way to learn what this product can do versus free amateur ones would be to test it out.

5) Photoshop Elements: This is another photo design program that users say has at least 99% of the functionality of Adobe Photoshop at a fraction of the price. You may want to find out of that is true for yourself. You can download a free trial of this software as well as a free trial of Photoshop and compare the two. You can also read further reviews online.

6) Corel Draw: This program is used in similar ways as Adobe Illustrator, and it offers both basic and advanced drawing and editing tools. Corel Draw allows you to custom edit shadows, improve the color of your photos, and design your own picture frame.

About the Author

Visit Brian Scott's website,
http://www.FastCashDesign.com
and learn about
making money as a graphic designer
. For
graphic design jobs
, visit www.GraphicDesignFreelanceJobs.com

What's the best way to include 2D graphic manipulation and rich text formatting in a C# app?

The application will enable the end user to use the form control to design graphics such as road signs (e.g., stop, yield, keep right, etc.) with graphics and text.

All I'm looking to do is either import an image or multiple images OR draw from scratch a simple 2D shape inside a form control in a C#/.NET application and then be able to perform simple graphic manipulation such as scaling, resizing, zooming, etc. as well as rich text formatting.

Any ideas on the best way to develop something such as what I described?

Basically you want to draw vector graphics which can scale well as per as resize, zooming etc. Dont go for .NET 2.0 if you want to support such graphics because .NET 2.0 relies on GDI engine.
Instead go for .NET 3.0 or Higher (Latest .NET 4.0) so that you have the feature of WPF application. WPF application renders the graphics in vector format and you have the option of zooming, resizing etc. WPF is also easy to use as its text i.e. XAML based. You can easily create images with tools like Microsoft Expression Blend.

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Practical C# Charts and Graphics


Practical C# Charts and Graphics


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The book "Practical C# Charts and Graphics - Advanced Chart and Graphics Programming for Real-World .NET Applications" privides all the tools you need to create professional C# chart and graphics applications For .NET developers, creating professional charts and graphics in your C# applications is now easier than ever before. Practical C# Charts and Graphics is the perfect guide to learning all the basics for creating your advanced chart and graphics applications in C#. The book clearly explains practical chart and graphics methods and their underlying algorithms. The book contains: - Overview of GDI+ graphics capabilities and mathematical basics of computer charting and graphics - Step-by-step procedures to create a variety of 2D and 3D charts and graphics with complete ready-to-run C# code for each application - Powerful 2D and 3D chart packages and user controls that can be directly used in your C# applications or can be easily modified to create your own sophisticated chart and graphics packages. - Detailed procedures to create C# spreadsheet-like chart and graphics applications - Introductions for how to use Microsoft's Excel charts in your C# applications

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This book offers a venue for rapidly learning the language of C++ by concisely revealing its grammar, syntax and main features, and by explaining the key ideas behind object oriented programming (OOP) with emphasis on scientific computing. The book reviews elemental concepts of computers and computing, describes the primary features of C++, illustrates the use of pointers and user-defined functions, analyzes the construction of classes, and discusses graphics programming based on VOGLE and OpenGL. In short, the book is a basic, concise introduction to C++ programming for everyone from students to scientists and engineers seeking a quick grasp of key topics.

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A textbook for beginning students of landscape and for students of graphics interested in landscape representation. Computer techniques are touched on briefly. The first edition appeared in 1987. Annotation c. Book News, Inc., Portland, OR (booknews.com)

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Introduction to Computer Graphics


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The Windows Presentation Foundation (WPF) is a next generation graphics platform that is part of .NET 3.0 and .NET 3.5. It allows you to build advanced user interfaces that incorporate documents, media, 2D and 3D graphics, animations, and web-like characteristics. "Practical WPF Graphics Programming" provides all the tools you need to develop professional graphics applications using WPF and C#. This book will be useful for WPF and C# programmers of all skill levels. It provides a complete and comprehensive explanation of the WPF graphics capability, and pays special attention to the details of code implementation. The book shows you how to create a variety of graphics ranging from simple 2D shapes to complex 3D surfaces and interactive 3D models. It includes over 120 code examples, which cover broad array of topics on WPF graphics programming. You will learn how to create a full range of 2D and 3D graphics applications and how to implement custom 3D geometries and shapes that can be reused in your WPF projects. Please visit the author's website for more information about this book at www.authors.unicadpublish.com/ jack_xu.

Interactive Computer Graphics (Hardcover)


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This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation and graphics–once rare, complicated, and comparatively expensive–are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL , 6e, is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL 3.1 and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the text so readers immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after readers learn to create graphics.

Guide to Graphics Software Tools


Guide to Graphics Software Tools


$88.48


Current graphics software and hardware combine to allow multiple-level functionality and open up new application areas for scientists of all disciplines, and for computer scientists and engineers in particular. This thoroughly revised edition of this integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work. Features: a Comprehensive and practical coverage of software graphics tools a Includes 6 new chapters on OpenGL Programming in Java, Curved Models, Vertex Shading, Pixel Shading and Parallel Processing, Programming in Java3D, OpenGL Shading Language, Direct3D Shader Programming NEW] a Updated graphics software tools, with new information and format NEW] a Additional descriptions and examples NEW] a Provides a uniquely categorized compendium of 293 3D graphics software tools a Concise listings of platforms and pricing, applications, examples, functions, and related Web resources a Shortcuts to practical graphics principles and methods a Contains extensive appendices including the addition of basic mathematics in 3D graphics NEW] a Extensive pointers to websites and other proven helpful sources a Combines theory and OpenGL programming with an easy-to-follow approach A concise, practical introduction to graphics theory and programming, practitioners as well as advanced students will find this accessible revised text an authoritative and useful catalogue of working software tools and methods. Professor Jim X. Chen is the Director of the Computer Graphics Laboratory at George Mason University and Editor of the Visualization column, and the Visualization Portal, for the IEEE magazine, Computing in Science and Engineering. In addition he is the author of the successful Foundations of 3D Graphics Programming: Using JOGL and Java3D, also now in its second edition. Key Topics: OpenGL Programming in Java (NEW) Curved Models (NEW) Vertex and Pixel Shading in Cg on Java Platform (NEW) Programming in Java3D (NEW) OpenGL Shading Language (GLSL) in C/C]+ (NEW) Direct3D and High Level Shading Language Programming (NEW) Objects and Models Transformation and Viewing Color and Lighting Blending and Texture Mapping

Computer Graphics Dictionary


Computer Graphics Dictionary


$42.73


Over 4,000 terms and phrases are defined and/or illustrated relating to such aspects of computer graphics as animation, game programming, wireless communication, networking, video and filmmaking, modeling, and photorealism. Entries also include commercial software packages and elements of them. The disk contains graphics, source codes, animations, additional figures, and full color versions of figures in the text. Annotation c. Book News, Inc., Portland, OR (booknews.com)

Game Graphics Programming [With CDROM]


Game Graphics Programming [With CDROM]


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"Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in todayas video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++ source code and pseudocode are used as examples throughout the book to demonstrate the methods being taught, but the techniques presented can be used with any programming language or tool. Youall begin with an introduction to basic 2D and 3D game graphics tools and components including common game mathematics, colors and pixels, and computer memory, as well as ray tracing and rasterization techniques and programmable shaders. Once youave reviewed the foundations of game graphics, youall go more in-depth with shading and surfaces, direct and global illumination, special effects, and rendering nature. After the how and why of each technique is presented, youall also examine optimizations that can be done to improve performance and alternative methods. "Game Graphics Programming" presents you with all of the information you need to efficiently and effectively create eye-catching graphical scenes for video games.

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Graphics Programming in C++ : Writing Graphics Applications for Windows 98


Graphics Programming in C++ : Writing Graphics Applications for Windows 98


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Asymptote (Vector Graphics Language)


Asymptote (Vector Graphics Language)


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High Quality Content by WIKIPEDIA articles Asymptote is a descriptive vector graphics language, developed by Andy Hammerlindl, John C. Bowman (University of Alberta), and Tom Prince, that provides a natural coordinate-based framework for technical drawing. Asymptote runs on all major platforms (UNIX, Mac OS, Microsoft Windows). It is free software, available under the terms of the GNU Lesser General Public License.

Practical WPF Charts and Graphics


Practical WPF Charts and Graphics


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Creating 2D and 3D charts is one of the most common uses of computer graphics. Such charts can have wide applications in representing mathematical, physical, and economic functions in your daily life. Whether you are an engineer, a quantitative analyst, a teacher, or a student, you will end up dealing with charting applications to some degree. Windows Presentation Foundation (WPF) is a next-generation graphics platform that enables you to build advanced user interfaces incorporating documents, media, 2D and 3D graphics, and animations. It is an ideal development tool that allows you to not only generate data, but also easily represent data graphically. Practical WPF Charts and Graphics provides all the tools you will need to develop professional chart and graphics applications in WPF and C#. This book will be useful for WPF and C# programmers of all skill levels, providing a complete and comprehensive explanation of WPF's graphics capability and the creation of various charts, and paying special attention to the details of code implementation.What you'll learn* Understand the types of charts that can be developed in WPF and how WPF can be used to maximum effect in their development* Develop a wide range of charts that consist of not only simple 2D and 3D graphs, but also the multimedia elements, embedded documents, and animations now commonly found in cutting-edge applications* Adapt the wide selection of fully working demonstration charts that are provided with the book and integrate them into your own web site for instant results Who is this book for? Practical Charts and Graphics is more than just a book-it's a powerful 2D and 3D charts and graphics package. You will find that many of the examples in the book can be immediately used in your real-world applications, and that many others will inspire you to create advanced graphical and sophisticated chart capabilities of your own. This book is targeted at professional developers and those who are studying to become professionals. Its coverage is equally valuable to both groups, providing a strong reference for one audience and an excellent introduction to the other.About the Apress Practical Series The Practical series from Apress is your best choice for getting the job done, period. From professional to expert, this series lets you apply project-motivated templates (or frameworks) step by step in a very direct, practical, and efficient manner toward current real-world projects that may be sitting on your desk. So whatever your career goal, Apress can be your trusted guide to take you where you want to go on your IT career empowerment path.

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Pro Silverlight 4 in C#


$49.99


Silverlight 4 is the latest iteration of Microsoft's cross-browser technology for creating rich user experiences on the Web. Like its predecessor, Silverlight 3, it rides atop the .NET Framework for maximum ease of use and coding efficiency. The new technology carries forward much of the work that has been done before and augments it in many important respects, including support for H.264 video, major improvements to the graphics engine (including true 3D rendering), and much richer data-binding options for interfacing with other applications. Pro Silverlight 4 in C# is an invaluable reference for professional developers wanting to discover the new features of Silverlight 4. Author Matthew MacDonald's expert advice guides you through creating rich media applications using Silverlight in the environment you're most productive in - no matter what the target platform. As you learn about the features that put Silverlight in direct competition with Adobe Flash, such as rich support for 2D and 3D drawing, animations, and media playback, you'll experience the plumbing of .NET and the design model of WPF through Silverlight - all of the same .N. ET technology that developers use to design next-generation Windows applications. Matthew MacDonald provides a comprehensive tutorial written from professional developer to professional developer, complete with full-color graphics and screenshots. What you'll learn * Develop rich media applications using Silverlight across browsers and platforms. * Create a project, set up a layout, and use controls. * Handle both 2D and 3D drawing, animation, and media playback through Windows Presentation Foundation (WPF). * Integrate web services support. * Use Silverlight in conjunction with ASP.NET and its interactions with HTML. Who this book is for .NET developers encountering Silverlight for the first time. No prior knowledge of WPF or ASP.NET is assumed. Table of Contents * Introducing Silverlight * XAML * Layout * Dependency Properties and Routed Events * Elements * The Application Model * Navigation * Shapes and Geometries * Brushes, Transforms, and Bitmaps * Animation * Sound, Video, and Deep Zoom * Styles and Behaviors * Templates and Custom Controls * Browser Integration * ASP.N. ET Web Services * Data Binding * Data Controls * File Access * Multithreading * Networking * Out-of-Browser Applications

Pro .NET 2.0 Graphics Programming


Pro .NET 2.0 Graphics Programming


$49.99


This volume is aimed at a business applications audience, and presents designs and techniques useful in that environment. The provided information about the semantics of GDI+ ("Graphics Device Interface") is language agnostic, and the examples are written in C#. A good working knowledge of C# syntax and of the .NET Framework is assumed.

Panasonic / DCAM Lumix DMC-GF3 12 MP Micro 4/3 C 3-Inch Touch-Screen LCD and 14-42mm Zoom Lens (Tan) / DMC-GF3KT


Panasonic / DCAM Lumix DMC-GF3 12 MP Micro 4/3 C 3-Inch Touch-Screen LCD and 14-42mm Zoom Lens (Tan) / DMC-GF3KT


$578.07


Panasonic - DCAM Lumix DMC-GF3 12 MP Micro 4/3 C 3-Inch Touch-Screen LCD and 14-42mm Zoom Lens (Tan) - DMC-GF3KT

Advanced Graphics Programming Using OpenGL


Advanced Graphics Programming Using OpenGL


$86.95


Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniquesbeyond those learned in introductory computer graphics textsis not as easy to come by as inexpensive hardware. This book brings the graphics programmer beyond the basics and introduces them to advanced knowledge that is hard to obtain outside of an intensive CG work environment. The book is about graphics techniquesthose that don't require esoteric hardware or custom graphics librariesthat are written in a comprehensive style and do useful things. It covers graphics that are not covered well in your old graphics textbook. But it also goes further, teaching you how to apply those techniques in real world applications, filling real world needs. * Emphasizes the algorithmic side of computer graphics, with a practical application focus, and provides usable techniques for real world problems. * Serves as an introduction to the techniques that are hard to obtain outside of an intensive computer graphics work environment. * Sophisticated and novel programming techniques are implemented in C using the OpenGL library, including coverage of color and lighting; texture mapping; blending and compositing; antialiasing; image processing; special effects; natural phenomena; artistic and non-photorealistic techniques, and many others. * Code fragments are used in the book, and full blown example programs for virtually every algorithm are available at www.mkp.com/opengl

Mathematical Tools In Computer Graphics With C# Implementations


Mathematical Tools In Computer Graphics With C# Implementations


$99.57


Description not available.

Game Graphics Programming, 1st Edition


Game Graphics Programming, 1st Edition


$64.99


"Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today’s video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++ source code and pseudocode are used as examples throughout the book to demonstrate the methods being taught, but the techniques presented can be used with any programming language or tool. You’ll begin with an introduction to basic 2D and 3D game graphics tools and components including common game mathematics, colors and pixels, and computer memory, as well as ray tracing and rasterization techniques and programmable shaders. Once you’ve reviewed the foundations of game graphics, you’ll go more in-depth with shading and surfaces, direct and global illumination, special effects, and rendering nature. After the how and why of each technique is presented, you’ll also examine optimizations that can be done to improve performance and alternative methods. "Game Graphics Programming" presents you with all of the information you need to efficiently and effectively create eye-catching graphical scenes for video games.

ZOOM


ZOOM


$10.19


ZOOM takes listeners inside the race to build the car of the future, as pioneers around the world tackle the challenge of creating cars that will run on cleaner energy sources....

Womens Zoom


Womens Zoom


$13.95


Womens Zoom

Bulldog Zoom


Bulldog Zoom


$10


Bulldog Zoom

Tiger Zoom


Tiger Zoom


$6


Tiger Zoom

Omarion - Zoom


Omarion - Zoom


$6


Omarion - Zoom

Wacom Bamboo Touch Graphics Tablet


Wacom Bamboo Touch Graphics Tablet


$43.99


1 Year 1 x 4-pin Type A USB 2540 lpi 4.90" x 3.40" 512 Pen Level 7.60 oz 8.20" Width x 5.40" Height Bamboo Touch Graphic Tablet Quick Start guide Installation CD (includes driver software, interactive tutorial and user's manual) Windows 7 Windows Vista Windows XP with Service Pack 2 Mac OS X (10.4.8 or higher) Color display Powered USB port CD/DVD drive Bamboo Touch lets you add Multi-Touch input to any computer. Navigate, scroll, and accomplish all your tasks using simple hand gestures. With the tablet's ample touch area, there's more room to navigate than you'd experience with a mobile device or a traditional laptop trackpad. Bamboo Touch makes it easy to move around your desktop, scroll through documents, navigate the web, zoom in and out of photos, and rotate images. Bamboo Bamboo Touch Graphics Tablet CTT460 Cable Graphics Tablet Mac PC Pen Wacom Wacom Technology Co www.wacom.com

Zoom To The Moon


Zoom To The Moon


$3.99


Zoom To The Moon

Bang! Zoom!


Bang! Zoom!


$7.99


Bang! Zoom!

Zoom Ensemble


Zoom Ensemble


$21.81


Zoom Ensemble

Last Zoom


Last Zoom


$16.45


Last Zoom

Bang! Zoom


Bang! Zoom


$9.61


Bang! Zoom

CANDIDA: ZOOM


CANDIDA: ZOOM


$16.05


CANDIDA: ZOOM

Yuma Zoom


Yuma Zoom


$15.67


Yuma Zoom

Rocket Number Nine Zoom Zoom


Rocket Number Nine Zoom Zoom


$14.84


Rocket Number Nine Zoom Zoom

Mathematical and Computer Programming Techniques for Computer Graphics


Mathematical and Computer Programming Techniques for Computer Graphics


$129


Demystifies the often-complex mathematics used in the creation of 2D and 3D computer graphics. Using code examples, this book encourages the reader to explore and experiment with data and computer programs (in the C programming language) and to master the related mathematical techniques.

Graphics


Graphics


$57.98


Graphics are visual presentations on some surface, such as a wall, canvas, computer screen, paper, or stone to brand, inform, illustrate, or entertain. Examples are photographs, drawings, Line Art, graphs, diagrams, typography, numbers, symbols, geometric designs, maps, engineering drawings, or other images. Graphics often combine text, illustration, and color. Graphic design may consist of the deliberate selection, creation, or arrangement of typography alone, as in a brochure, flier, poster, web site, or book without any other element. Clarity or effective communication may be the objective, association with other cultural elements may be sought, or merely, the creation of a distinctive style. Graphics can be functional or artistic. The latter can be a recorded version, such as a photograph, or an interpretation by a scientist to highlight essential features, or an artist, in which case the distinction with imaginary graphics may become blurred.

Jaton GeForce 9500 GT Graphics Card


Jaton GeForce 9500 GT Graphics Card


$100.99


1 GB 128 bit 2 2.70" 2048 x 1536 32 400 MHz 6.80" GeForce 9500 GT Graphics Card Quick Installation Guide Low Profile Brackets LFH to Dual DVI Adapter Cable CD Video Cable GeForce 9500 GT Graphics Card GPU has a 2x performance increase over the comparable 8 series graphics card, allowing you to play the latest PC games without costing you a bundle. Offload video processing tasks from your CPU to your GeForce graphics card and enjoy stutter-free, vibrant high-definition video playback with the revolutionary NVIDIA PureVideo HD engine. Easily manage and display crisp and vivid photos, fluidly zoom around 3D-enabled cities in Google Earth and swiftly manipulate complex 2D Acrobat documents. DirectX 10.0 Fan cooling GDDR2 SDRAM GeForce 9500 GT GeForce 9500 GT Graphics Card Graphics Card Jaton Jaton Corporation OpenGL 2.0 PC PCI Express 2.0 x16 Requires at least 400 Watt power supply Retail SLI VGA Driver & Utilities VIDEO-PX498-DLP Yes nVIDIA www.jaton.com

Wacom Bamboo Capture Graphics Tablet


Wacom Bamboo Capture Graphics Tablet


$88.99


Enhance. Engage. Personalize. Bamboo Capture helps you take your digital imagery to the next level. Works with Adobe Photoshop Elements (included in the box) and scores of other photo software applications for editing, perfecting, and having fun with your digital images. Restore old photos, make your portraits come alive, remove unwanted details, improve skin tones, and create your own compositions. Bamboo Capture also features multi-touch input, so you can use the tablet to zoom in on your photos, scroll through albums, and navigate your way around your computer, using the familiar gestures of a mobile device. Manufacturer: Wacom Technology Co Manufacturer Part Number: CTH470 Manufacturer Website Address: www.wacom.com Brand Name: Wacom Product Line: Bamboo Product Model: Capture Product Name: Bamboo Capture Graphics Tablet Product Type: Graphics Tablet Technical Information: Connectivity Technology: Cable Input Devices: Input Device Type: Pen Package Contents: Bamboo Capture Graphics Tablet Bamboo pen Spare Pen Nibs Quick Start Guide Installation CD Software DVD Free Offer Coupons

Tamron 12VG1040ASIR-SQ IR Aspherical DC Iris Zoom Lens


Tamron 12VG1040ASIR-SQ IR Aspherical DC Iris Zoom Lens


$93.99


1.4 1.69" 10 mm 12VG1040ASIR-SQ 12VG1040ASIR-SQ IR Aspherical DC Iris Zoom Lens 19.69" 2.44" 3.07 oz 40 mm 1/2" Format Security Cameras C-Mount Lens Tamron Tamron Co., Ltd Zoom www.tamron.com

Tamron 12VG412ASIR-SQ IR Aspherical DC Iris Zoom Lens


Tamron 12VG412ASIR-SQ IR Aspherical DC Iris Zoom Lens


$86.99


1.2 11.81" 12 mm 12VG412ASIR-SQ 12VG412ASIR-SQ IR Aspherical DC Iris Zoom Lens 2.40 oz 4 mm 1/2" Format Security Cameras C-Mount Lens Tamron Tamron Co., Ltd Zoom www.tamron.com

Foundations of 3D Graphics Programming: Using Jogl and Java3d


Foundations of 3D Graphics Programming: Using Jogl and Java3d


$83.94


"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java." Dr. Jack Bresenham, Retired IBM Senior Technical Staff Member Increasingly in the realms of science and industry, computer graphics is an area of critical importance and utility. And within the graphics community, the demand for producing exceptional 3D graphics in particular is almost a given. This thoroughly updated and enhanced second edition of Foundations of 3D Graphics Programming is an innovative shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. This revised edition of the successful, reader-friendly text covers all graphics basics and several advanced topics, as well as some basic concepts in Java programming for those who currently are C/C]+ programmers. Specifically, it provides all the core aspects of OpenGL programming in Java using JOGL, along with concisely presented computer graphics theories. In addition, it uses a top-down approach to lead the reader into programming and applications up-front. The content about theory provides a high-level understanding of all basic graphics, and of using JOGL instead of implementing a graphics system. Explanations are integrated with the sample programs, which are specifically designed for learning and accompanying this book. Topics and Features: a Presents 2 new chapters covering vertex shading, pixel shading and parallel processing, and Cg programming NEW] a Introduces a shortcut to 3D graphics theory, and serves as a concise guide to both theory and programming a Contains additional new material, such as a look at advanced effects in Cg programming NEW] a Covers JOGL, a new vehicle of 3D graphics programming in Java, with extensive and complete examples a Incorporates numerous practical examples and exercises a Provides a new appendix for Basic Mathematics for 3D Graphics NEW] a Introduces and describes Java3D, a shortcut to high-level 3D graphics APIs in Java, with detailed example programs a Provides readers with comprehensive samples in JOGL and Java3D a Offers a supplementary website with updates, sample programs, figures, and useful weblinks and instructions for setting up the OpenGL programming environment Written by a leader in 3D graphics, virtual experience, and statistical data visualization, this text/reference is a comprehensive, yet concise volume intended for scientists and engineers who understand Java programming. Moreover, it is a good reference for C/C]+ graphics programmers interested in learning Java and JOGL. Accessible for an interdisciplinary readership, this book requires only basic knowledge of vector analysis and programming, and as such is highly suitable for classroom use. Key Topics a Geometric Transformation a Lighting and Shading a Blending and Texture Mapping

Genius MousePen M508 Graphics Tablet


Genius MousePen M508 Graphics Tablet


$94.91


Genius introduces the new generation Touch pad tablet - MousePen M508. This 5x8 working area tablet provides the unique touch pad and offers a simpler, more natural way to control your working through the zoom in/zoom out and brush control function. The 4000 LPI high resolution and 1024 level pressure sensitivity pen meet your most professional grahpic demands.MousePen M508 also comes along with four express keys to help your working efficincy, by the press of the buttons, instant access to use the eraser, undo function and open a new layer or chose the brush type. This tablet is great for both Windows and Mac users to write,draw, sketch and sign emails through the boundled software. A special pen clip design for easy storage so you can carry the tablet anywhere, make your arting design anytime. Manufacturer: Genius, KYE Systems Corp Manufacturer Part Number: 31100062100 Manufacturer Website Address: www.geniusnetusa.com Brand Name: Genius Product Line: MousePen Product Model: M508 Product Name: MousePen M508 Graphic Tablet Product Type: Graphics Tablet Technical Information: Connectivity Technology: Cable Input Devices: Input Device Type: Pen Interfaces/Ports: Interfaces/Ports: USB Package Contents: MousePen M508 Graphic Tablet Cordless Pen 2 x Pen Tips and Refill Tweezer 3 x AAA Batteries for the Cordless Pen & Mouse Multi-Language Quick Guide

Visual Computing: Geometry, Graphics, and Vision


Visual Computing: Geometry, Graphics, and Vision


$49.15


From the Foreword by Professor Leonidas J. Guibas "Geometry, graphics, and vision all deal in some form with the shape of objects, their motions, as well as the transport of light and its interactions with objects. This book clearly shows how much they have in common and the kinds of synergies that occur when a common core of material is presented in a way that both serves and is enriched by all three disciplines. This book truly establishes bridges where they make the most impact: early on in a student's education. The book can also benefit graduate students and researchers across all parts of computer science that deal with modeling or interacting with the physical world. The material is methodically organized, the exposition is rigorous yet well-motivated with plenty of instructive examples." Visual Computing: Geometry, Graphics, and Vision is a concise introduction to common notions, methodologies, data structures, and algorithmic techniques arising in the mature fields of computer graphics, vision, and computational geometry. The central goal of the book is to provide a global and unified view of the rich interdisciplinary visual computing field. The book is written for undergraduate students and game development and graphics professionals. Lecturers in computer graphics and vision will also find it complementary and valuable. The book aims at broadening and fostering readers' knowledge of essential 3D techniques by providing a sizeable overall picture and describing essential concepts. Throughout the book, appropriate real world applications are covered to illustrate uses and generate interest in adjacent fields. The book also provides concise C]+ code for common tasks that will be of interest to a broad audience of practitioners.

Canon EF-S 18-135mm F/3.5-5.6 IS Zoom Lens


Canon EF-S 18-135mm F/3.5-5.6 IS Zoom Lens


$495.99


135 mm 16 Elements in 12 Groups 16 oz 18 mm 18" 2.97" 3.5 3.98" 3558b002 5.6 67 mm Canon EOS SLR Cameras Covering a range from 29mm-216mm in 35mm format, Canon's new EF-S 18-135mm f/3.5-5.6 IS offers a winning combination of size, range and features and is a perfect complement to APS-C cameras. With high-quality optics, dedicated image stabilization and more, this new lens promises to be a favorite for EOS users. Canon Canon, Inc EF-S 18-135mm F/3.5-5.6 IS Zoom Lens Lens Not Applicable Zoom www.usa.canon.com


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